Sith Wizard Part 2

Episode 57 of the Threat Detected Podcast.
Episode 57 of the Threat Detected Podcast.

 

Episode 57 Sith Wizard

 

Episode 57 of the Threat Detected Podcast.
Episode 57 of the Threat Detected Podcast.

 

 

d20radio.com • View topic – Episode 57 Sith Wizard

Part the First

Dawn of Defiance Episode IV: Echoes of the Jedi

Encounter Scene: Seeing Red

Synopsis: Threat Detected players Rob and Tony discuss the historic events that took place during this monumental play session.

R2 Mail

Shout out to Angelicdoctor for his efforts regarding the show notes work.
Angelicdoctor pleads to have Sean Patrick Fannon back on the show for another interview

The Naboo News

GenCon 2014 – Visit Garrett Crowe at the Dungeons and Dragons Fiesta running ‘All Access': Thursday 8 – noon, Friday 8 – noon, Saturday 8 – noon and 6 – 10PM He will also be running many other independent games. Listen to the podcast for further details. Play Doctors 10, 11, or 12, companions Rose or Clara in Garrett’s Doctor Who game. (What? No Amy or Rory? Martha?)
Queen City Conquest, Buffalo – Enter the Lord of the Hives! Friday Also Garrett’s Indiana Jones game! Deadlands Noir! Doctor Who! September 19th – 21st.
Could Garrett be any more busy? What dedication!

Short Jumps with Mayday Malone – Meet Utinni, the Jawa Love Doctor. Discussion of Social Hazards.

Bariss Gigrig’s Log Entry – Barris encounters the Trandoshan slaver pirate, Blood Beard, and delivers a merciful coup de grace. Reflects on the music of his father and begins to find peace.

Live play begins…

Previously on Threat Detected… (last episode synopsis)
In the midst of a lethal starship battle, Tor and Kelyn argue bitterly over the darkness which grips the team in reaction to the latter’s purposeful destruction of an defenseless escape pod and her passengers.
In retaliation, Tor attempts to sabotage the Kelyn’s ship, the Spelljammer. Kelyn threatens to open an airlock and blast both Tor and Carson out into space.
Various team members attempt to persuade both Kelyn and Tor against the potentially fatal results of their considered actions for all involved.
The crew begins to turn against each other.
Tull appeals to Tor wanting to know how he can help the ‘Sith Wizard’.

GM Datapad Entry – The Usage of Destiny Points

Live play continues…

Kelyn admits his error and attempts to talk Tor out of his action.
In response to Tor’s unwillingness to back down, Kelyn opens the airlock while Tor and company hold on for dear life.
Ramma’s ship is battered by escape pods.

Guest host, Jar Jar Binks!

Episode 57 Money Talks

 

 

d20radio.com • View topic – Episode 58 Money Talks Bullsith Walks

Dawn of Defiance Episode IV: Echoes of the Jedi

Encounter Scene: The Spelljammer

Synopsis: Kelyn confronts his deepest fear.

Live play begins…

* Kelyn is transported to an alternate location in the midst of the chaos in which the heroes find themselves.
* Kelyn’s daughters enter the scene.

* Bella screams and runs behind her father just as Inquisitor Draco? bursts through the family home’s door.
* Kelyn moves to defend his children.
* Valin Draco introduces himself with Force Lightning.

GM Datapad Entry – Rolling a natural 20 with the Use the Force skill.

* “Pain is the wine of communion!”
* A secret is revealed about Kelyn’s daughters
* Kelyn attempts to deny what he is witnessing.
* Draco further reveals his plan for Kelyn’s daughters.
* “Daddy can’t save you. You save Daddy. Daddy’s in trouble!”
* A skirmish with the inquisitor ensues.
* Kelyn responds with a dark and desperate act.
* “…, Kelyn. You would make a fine asset to our emperor’s new order!”
* Bella undergoes a dramatic transformation as she attempts to rescue her father.
* Draco justifies his activity to Kelyn.
* Kelyn robs Draco of his victory at an extremely high cost to himself.
* Draco becomes enraged and becomes disfigured before Kelyn’s eyes.
* Draco goes in for the kill and strikes Kelyn
* “Stop moving and die! Ahhhhhhhhhh!”

GM Datapad Entry – The Force Scream Force power is discussed.

* Kelyn continues to defend himself despite the punishment he continues to take from the dark side force user.
* The dragon goes down!
* Kelyn discovers an item on the fallen inquisitor which does not belong to Draco.
* “Help us, father! Come for us, daddy!”
* Kelyn has a foreboding vision of a possible fate for his daughters just before he is returned to the command deck of his star ship.

Episode 58 Money Talks

 

money talks

 

d20radio.com • View topic – Episode 58 Money Talks Bullsith Walks

Dawn of Defiance Episode IV: Echoes of the Jedi

Encounter Scene: The Spelljammer

Synopsis: Kelyn confronts his deepest fear.

Live play begins…

* Kelyn is transported to an alternate location in the midst of the chaos in which the heroes find themselves.
* Kelyn’s daughters enter the scene.

* Bella screams and runs behind her father just as Inquisitor Draco? bursts through the family home’s door.
* Kelyn moves to defend his children.
* Valin Draco introduces himself with Force Lightning.

GM Datapad Entry – Rolling a natural 20 with the Use the Force skill.

* “Pain is the wine of communion!”
* A secret is revealed about Kelyn’s daughters
* Kelyn attempts to deny what he is witnessing.
* Draco further reveals his plan for Kelyn’s daughters.
* “Daddy can’t save you. You save Daddy. Daddy’s in trouble!”
* A skirmish with the inquisitor ensues.
* Kelyn responds with a dark and desperate act.
* “…, Kelyn. You would make a fine asset to our emperor’s new order!”
* Bella undergoes a dramatic transformation as she attempts to rescue her father.
* Draco justifies his activity to Kelyn.
* Kelyn robs Draco of his victory at an extremely high cost to himself.
* Draco becomes enraged and becomes disfigured before Kelyn’s eyes.
* Draco goes in for the kill and strikes Kelyn
* “Stop moving and die! Ahhhhhhhhhh!”

GM Datapad Entry – The Force Scream Force power is discussed.

* Kelyn continues to defend himself despite the punishment he continues to take from the dark side force user.
* The dragon goes down!
* Kelyn discovers an item on the fallen inquisitor which does not belong to Draco.
* “Help us, father! Come for us, daddy!”
* Kelyn has a foreboding vision of a possible fate for his daughters just before he is returned to the command deck of his star ship.

Facilitating Joy Part 2

Facilitating Joy2

 

 

d20radio.com • View topic – Facilitating Joy 2

GM Day Special SupplementalPart 2 Synopsis: GM Day Celebrating continues as Chris Birch joins us to talk about the hugely successful Mutant Chronicles Kickstarter and how improvisational comedy has developed his GM style.

Garrett discusses breifly how he managed to get such fantastic guests on his show

Interview with Chris Birch begins…

Kickstarter milestone reached
The impetus for Mutant Chronicles third edition Kickstarter is discussed
Garrett asks Chris to describe ‘the moment’

    Improvisation is key according to Mr. Birch

Achtung! Cthulhu preparation
Mutant Chronicles character generation overview
Achtung! Cthulhu character generation
The first time when everything ‘clicked’ while playing the role of game master
The approach to new games and game systems
Chris Birch reveals his ‘old school’ approach to role-playing games
Garrett asks what game does Chris like to get on the table?

    “I’m a wargamer.” – Chris Birch

Do you like to be in control as a game master?

      It comes back to improvisation – Chris Birch
    “Teach a man to fish.” – Chris Birch

Garrett brielfy discuss introducing gaming to newcomers using his office example.
Russia needs Dungeons & Dragons!
Luring non-gamers with food.
Garrett recommends

      Mutant Chronicles role-playing game, rules written by Jay Little
      Achtung! Cthulhu role-playing game
      Odyssey: The Complete Game Master’s Guide to Campaign Management by Phil Vecchione and Walt Ciechanowski of Gnomestew
    Never Unprepared: The Complete Game Master’s Guide to Session Prep also by Phil Vecchione

Garrett ends the show with an invitation to answer the question, “How is gamemastering an art to you?”

Episode 60 Part 2

i am not sith

i am not sith

Episode 60 I Am Not A Sith

 

i am not sith

 

Threat Detected is back! The time has come for the party to unite or be destroyed by their own agendas and self-interest. Hear amazing roleplaying and confrontations like never before.

In fact, the podcast faces challenges like never before, teaching how gamemasters should act like school teachers at times to save their own campaigns.  Also, learn everything there is to know about mesh tape.

Check out the episode at http://threat-detected.com/podcast/episode-60-i-am-not-a-sith-part-1/ for Part 1 and http://threat-detected.com/podcast/episode-59-absolutes/ for Part 2.

Make a Will Save; Vote For Garrett

ENnies_Logo

 

As a gamer, it’s important to let the designers know what you enjoy. Send kudos, positive energy, a +2 bonus to Game Design, whatever. We do that by voting for the Ennies. That set of battle maps really took your game session to the next level? Vote for it. Tried out a new system for a one-shot, and everyone had a pee-their-pants great time? Vote for it.

While you’re telling Wizards, Paizo, Cubicle7 and the other companies whatcha love, it’s important to cast a vote for the judges for next year’s Ennies. Someone needs to listen to hundreds of hours of podcasts and read thousands of pages of books to whittle down the competition so you can vote on the very best 2014-2015 has to offer. Amazing enough, I want you to assign me all that homework.

After nearly twenty years rolling dice around a table, exploring a plethora of games, spending four years producing a gaming podcast (Threat Detected) I’m ready to step up to the table and ensure your fave games get a nod. Amazing developments in artwork like Edge of the Empire need recognition. Incredible settings like Doctor Who, The One Ring, Deadlands Noir and Achtung! Cthulhu should continue to be rewarded as their horizons expand. Amazing new rules like Edge of the Empire and 13th Age need to stand up there with the tried and true bulwarks of the industry.

And let’s not forget about mom and pop games, breathed life into by Kickstarter support. I want to send kudos out to developers of quirky fun games like Cheap Ass Games, Gamer Nation Studios and Steve Jackson Games.

I want to shout out to totally unique concept games that turn the gaming genre on its head, like Paranoia, Deadlands and Call of Cthulhu.

When judging, what I’ll look for is whether the game mechanics and toolboxes accomplish the intended game experience. Is the simulation awesome? 5e Dungeons and Dragons and 13th Age masterfully capture the feel of the high fantasy trope. Savage Worlds owns pulp, and Call of Cthulhu is horror. The mechanics epitomize the genres.

I will also look for tools for role playing. I want things built into the game that reward delving into your character, giving him plot hooks and ways to use them, like 13th Age and Dresden Files. I want games that focus on providing an experience of exploring dramatic roleplaying and not just cool ways to kill things.

The other thing I really care about is immersion. I’m an A-V geek with a broadcasting degree. I rally behind developments being made at roll20.net, Obsidian Portal and Syrinscape. I wish I had the dough to support the Bones, Maps of Mastery and Dwarven Forge Kickstarters, which produced content that made huge advances in putting players into the gaming world.

Notice I didn’t talk about CCGs and war gaming. Will I shun them because they aren’t part of my gaming repertoire? Quite the opposite. I have many gaming friends who are bonkers for the categories I lack the experience. I’ll buy them a cup of joe and pick their brain about what these games mean to them, specifically what they get out of them and how the nominated products affect their appreciation for the games.

The 2014 ENnie Awards voting booth will open at 7 AM Central on Sunday, July 20, and will close at 7 PM Central on Wednesday, July 30. Good luck to all the nominees. You’ll be able to get to the voting from http://www.ennie-awards.com/blog/.

Please, make a will save… and vote for Garrett Crowe.

echoes red fury

Battle Over Hosk Gallery

Here are pictures I took from the Battle Over Hosk session.

a002

Here we see Tull punching out the Cathar Pirate Queen.

a003

Here’s a cool exterior pic. See Khalic in the Defiant (custom mini), Ramma and the Spelljammer back by the smashed pirate capital ship. In the foreground, Bariss gets targeted by the pirate Duneland Lizards.  His ship is dead in the void, and the pirate pilots by 5 levels of Ace Pilot. Anyone want to say “I Have You Now?”

a000

And here’s Tor and Khalic hashing it out in the Spelljammer cockpit moments before Tor storms out of the bridge to destroy the Spelljammer’s primary engine… and Kelyn closes the blast doors, threatening to launch everyone into space.